Later on, there are many platforms over burning holes each platform has a bad dude shooting flamethrowers at regular intervals. To proceed, these impact bombs must be tossed back at the towers to destroy them. The first part of the level pits the player against many guard towers with villains tossing impact bombs at the player.
The two part levels are impossible as hell. The rest of the story goes to a doll's lab (which is more generic than the one from Rat Boy Genius in the "Potato Knishes song), some notebook's (not a calendar, unlike what everyone in the game says) ruined factory (the only good part of it is the middle finger Easter Egg), a futuristic castle where you find a Captain Ersatz of Flynn (I get this came before Skylanders, but still), a mental hospital in a jungle (never thought you would do man-stuff because of an apple? Wait until you see the mental asylum's owner!), and a random planet. After going through seven tutorials even a kid in nursery school could beat with no problem, a difficulty spike is shot out, and you go through levels which made my you-know-what feel like they were impaled on that spike. After that, some newspaper grandpa recruits you in a Star Wars knock-off Rebellion to stop this vacuum cleaner called the Negativitron (I will admit, I chuckled when I first heard the name). You start off as the Sack Boy from the previous game, and you go through a well designed level with pictures of the developers. First of all, let's start with the story. It was definitely better than the overhyped shovel-ware sequel it got this. But then EA made the game intentionally unplayable in September, so I decided to play more LBP. I will say I enjoyed LittleBigPlanet 1, but nowhere near as much as Spore Galactic Adventures.
#LITTLE BIG PLANET 2 HOW TO#